
A Parade of Providence Event Guide | 900+ Primogems

Table of Contents
Gameplay Overview
Event Gameplay Duration:
➥ April 27, 2023, at 10:00 AM – May 15, 2023, at 03:59 AM (Server Time)
Eligibility:
➥ Reach Adventure Rank 30 or above
➥Complete Archon Quest “A New Star Approaches”
※ Complete Archon Quest “Inversion of Genesis” and Alhaitham’s Story Quest “Vultur Volans Chapter: Act I” first to get the best experience from this event.
※ If you have not completed Archon Quest “Inversion of Genesis” and Alhaitham’s Story Quest “Vultur Volans Chapter: Act I” during the event, you can enter the event through “Quick Start” on the event page.
Event Overview:
➥ During the event, six types of gameplay will unlock in sequence:
- Gathering of Stars
- Project Connectivity
- Antiquity Hunt
- In Truth’s Steps
- Concocted Reaction
- Mimetic Replication
➥ In the “Gathering of Stars“ gameplay, you can rotate the Artisan Astrolabe and complete the pattern.
➥ In the “Project Connectivity“ gameplay, you will have to use the least amount of building materials you can to construct a path from the starting point that connects all checkpoints.
➥ In the “Antiquity Hunt“ gameplay, you will have to use the “Search Compass” to find hidden relic replicas at each location.
➥ In the “In Truth’s Steps“ gameplay, you will have to listen and consider the happenings of a certain story before responding with inquiries and discovering the truth via deduction.
➥ In the “Concocted Reaction“ gameplay, in a mysterious Domain, you will have to use a variety of potions to overcome various situations while using the bonuses to maintain combat effectiveness.
➥ In the “Mimetic Replication“ gameplay, you will have to control replicas for various creatures and imitate specific behaviors.
Gameplay Details
1) Gathering of Stars

➥ Rotate the Artisan Astrolabe or adjust its height to form a specific pattern. Once the angle and height are at a suitable location, that Artisan Astrolabe’s star will light up. Once all such stars light up, the picture will be completed.
➥ After a certain amount of time elapses following the challenge’s initiation, you will receive a hint displaying star positions on the Artisan Astrolabe.
— Stage 1: Fungus —

- Rotate the top Artisan Astrolabe until the tallest star almost reaches the middle of the background circle.
- Switch to the bottom Artisan Astrolabe and rotate until all 3 stars are lined up behind the top Artisan Astrolabe.
— Stage 2: Scarab —

- Rotate the top Artisan Astrolabe until the star reaches the left side of the background circle.
- Switch to the middle Artisan Astrolabe and rotate until the shortest star out of the two is beside the top Artisan Astrolabe (its left side).
- Switch to the bottom Artisan Astrolabe and rotate until both of the stars are at the frontline right in the middle.
— Rukkhashava Mushroom —

1. Increase the height of the top Artisan Astrolabe and rotate until the tallest star reaches the middle of the background circle.
2. Switch to the bottom Artisan Astrolabe and rotate until the two shortest stars are at the front side of the astrolabe.
— Sumpter Beast —

1. Rotate the top Artisan Astrolabe until the second tallest star is near the left side of the background circle.
2. Switch to the bottom Artisan Astrolabe and increase its height before rotating until they are beside the shortest star of the top Artisan Astrolabe.
— Padisarah —

1. Increase the height of the top Artisan Astrolabe and rotate until it reaches the middle and a bit to the left side of the background circle.
2. Switch to the middle Artisan Astrolabe and increase the height. After that, rotate until the shortest star is right in the middle of the background circle.
3. Switch to the bottom Artisan Astrolabe and rotate until the two tall stars are behind the shortest star from the middle Artisan Astrolabe.
— Divine Tree —

1. Increase the height of the top Artisan Astrolabe and rotate until both stars are at the front side of the astrolabe.
2. Switch to the middle Artisan Astrolabe and rotate until the two stars (one tall and one short) are in the middle of the background circle.
3. Switch to the bottom Artisan Astrolabe and increase its height. Rotate until the tallest star touches the left side of the background circle.
2) Project Connectivity

➥ This game mode is divided between Construction Mode and Test Mode.
- In Construction Mode, you need to spend Construction Points to use the provided building materials to construct a path from the starting point to all checkpoints.
- Each challenge will grant you different construction materials with different costs. The continued use of each construction material will cause its cost to increase. Use different materials suitably to create the best road.
- In Test Mode, you will test the path you had created and whether it fulfills the condition to complete the challenge. The condition is as mentioned before, if you can start from the starting point and reach all checkpoints using the last amount of building materials. If you fall, you will be sent back to the start or to a checkpoint.
— Path 1 —

➥ Materials used for 255 Construction Points:
Bouncy Mushroom: In front of your character.
Small Boulder: Left side of the house in the middle.
Boardwalk: Right side of the house in the middle.
Sloping Boardwalk: In front of the house in the middle. Make sure the sloping side is facing the house.
— Path 2 —

➥ Materials used for 430 Construction Points:
Bouncy Mushroom: In front of your character.
Sloping Boardwalk: Between the house and the tent. Make sure the sloping side is facing the tent.
Four-Leaf Sigil: In between the house and the three checkpoints. Make sure it’s not too high and it’s near to the house so you can teleport towards it.
— Path 3 —

➥ Materials used for 280 Construction Points:
Sloping Boardwalk: In front of your character. Make sure the sloping side is facing your character.
Four-Leaf Sigil: In between the house and all checkpoints. Make sure it’s not too high and it’s near to the Residence so you can teleport towards it. Don’t forget you can climb the Residence from the bottom (the thin legs) to the roof.
3) Antiquity Hunt

➥ You will use the event gadget ‘Search Compass‘ to find Relic Replicas hidden in various locations shown in the Archaeological Manual.
➥ The Trail Density displayed by the Search Compass is used to determine the distance between your current location and the location of the nearest Relic Replica. The closer you are to the burial location, the denser the trail will be.
➥ You can place a maximum of 3 Search Compasses deployed at once in different locations. After the Trail Density reaches 90%, you can immediately obtain the Replica Relic.
➥ Search Zones can contain elemental objects or enemies like Slimes that will disrupt the detection abilities of the Search Compasses. If you find them, clear them out quickly to restart your research.
— Challenge 1: Electro Disruptions —

1. The first Replica is on top of a rock beside a tree root (southwest of the yellow circle on the mini-map).

2. The second Replica is just in front of a Sumeru Rose near the waterfall (north of the yellow circle on the mini-map).
— Challenge 2: Cryo Disruption —

➥ The first relic is located in the middle of the yellow circle, on the small land surrounded by the oasis.

➥ The second relic is located south of the yellow circle, in front of a barricade and bushes.
— Challenge 3: Pyro Disruption —

➥ The first relic is located just behind the teleporter. Once teleported, head east and stop at the one bush beside the debris.

➥ The second relic is located south of the teleporter. It is near one of the fallen Primal Obelisks.
4) In Truth’s Steps

➥ At the start of the challenge, you will hear a story from the stall’s organizer. After that, additional details and clues relating to the story can be obtained through questioning. However, the organizer will only answer in reply categories such as “yes,” “no,” or “this has nothing to do with the story.”
➥ Use the details offered to discover the truth behind the story. Correctly answer all the questions related to the truth to successfully complete the challenge.
— Challenge 1 —

Ask the following questions to get the critical clues:
- About the rain:
- Was the downpour heavy?
- About the Forest Rangers:
- Was any waterproof gear brought along?
- Were Asti and Beydim far away from the other team of Forest Rangers?
- Was everyone on that patrol a Forest Ranger?
- About Beydim:
- Was Beydim a Forest Ranger?
- About Beydim’s identity:
- Was Beydim an animal?
- Abut Beydim’s ability:
- Can Beydim fly?
- About how Beydim flies:
- Did Beydim fly alone?
- Was flight one of Beydim’s innate abilities?
Find out the truth (Spoilers):
- By being a good flyer.
- Dusk Bird.
- Beydim did not bring any waterproof gear.
— Challenge 2 —

Ask the following questions to get the critical clues:
- About the object:
- Could this item be mailed through a letter?
- Was the item related to the mentor?
- About the usage of the object:
- Did the item have something to do with the mentor’s daily work?
- About the object’s influence on mentor’s work:
- Without the item in the letter, was the mentor unable to start working?
- About the letter’s current condition:
- Did anyone touch the letter?
- Was the letter delivered to the Haravatat?
- Did the location of the item affect the functionality of the item itself?
- About who touched the letter:
- Did the person who touched the letter do something that inhibited the mentor from receiving the letter?
Find out the truth (Spoilers):
- Because he could not obtain the letter.
- The Darshan staff member who was in charge of sending the letter.
- The mentor’s office.
- The keys to the office.

Find out the truth:
- All the leave permits are with those who should have them.
- Everyone took a leave permit.
- The person who took that slip took the box too.
5) Concocted Reaction

➥ You will enter a Domain and defeat enemies within a time limit using potions to aid yourself in the battle. There are 2 categories of usable potions:
- Resilience Concoction: Resist a maximum of two negative effects
- Enhancing Concoction: Obtain a maximum of two different buffs
➥ Use a variety of potions to overcome various situations while using the bonuses to maintain combat effectiveness.
— Challenge 1 —

➥ Bloom team (especially Nilou) is recommended because there are not many enemies in each wave and they spawn near each other.
➥ For the Resilience Effects, I choose the following:
- Stern Hostility, so the Elite opponents don’t have high HP.
- Rolling Reinforcement, to avoid more enemies being spawned.
➥ Meanwhile, for the Enhancing Effects, I choose the following:
- Lone Warrior, more ATK bonus.
- Inexorable Barrage, releasing a shockwave dealing True DMG.
— Challenge 2 —

➥ Raiden National team is great here because there is a buff that allows faster energy regeneration, meaning your team has a higher chance to get a 100% uptime Burst (if you haven’t already).
➥ For the Resilience Effects, I choose the following:
- Enter the Supremo, as higher resistance just makes them tank more damage.
- Tough Defense, so their HP remains the same, and easier to kill.
➥ Meanwhile, for the Enhancing Effects, I choose the following:
- Aggresive Deflection, the usual ATK bonus, but still great because the effect can occur even when the character is not active.
- Energetic Medium, 100% Energy Recharge.
— Challenge 3 —

➥ I choose Team Hyperbloom to make use of one buff from the stage.
➥ For the Resilience Effects, I choose the following:
- Rapid Raid, so my Venti (Anemo CC) can use his Burst to gather all of them once spawned.
- Organized Offense, don’t give them the chance to have a higher resistance.
➥ Meanwhile, for the Enhancing Effects, I choose the following:
- Sturdy Morale, more Elemental Mastery, and can remain the entire battle if you have a healer/shielder.
- Thriving Vitality, regain more Energy by triggering Dendro-related reactions so you can have higher uptime of Burst.
6) Mimetic Replication

➥ You will control replicas of various creatures and perform specific actions at the appropriate rhythm to imitate behaviors. There is nothing special except you need to use your hearing and match the animal’s movement to the beat.
— Challenge 1: Weasel —

➥ Don’t forget there’s a difference between the two steps:
- Jumps for small jumps only (Space) for low notes.
- Leaps to reach coins at a higher location (E) for high notes.
— Challenge 2: Shroomboar —

➥ There’s only one step here which is the Forward Charge, but it didn’t make the challenge easier because the difficulty here lies in the obstacles that only stood up a few milliseconds before the Shroomboar need to charge forward. Your fingers need to be real trigger-happy here.
— Challenge 3: Fish —

➥ Use Leap From Water at the right moment and control the fish model so that the duration of its jump matches that of the other two fish models.
Gameplay Rewards

➥ Don’t forget to manually claim your rewards from each game mode on the event page. By completing all the event challenges, you will get the following rewards (Specific rewards will be updated when every challenge is unlocked):
- 970 Primogems
- 1 Crown of Insight
- 980000 Mora
- 48 Mystic Enhancement Ore
- 54 Hero’s Wit
- 44 Adventurer’s Experience
- 42 Fragment (Character Ascension)
- 26 Guide to Admonition
- 26 Guide to Ingenuity
- 26 Guide to Praxis
- Akademiya Extravaganza Large Stage (Furniture)
- Omnidirector (Furniture)
- Spiraling Duet (Furniture)
- 6 Flags (Furniture Recipes)
- 2 Tahchin (Food)