The arrival of Sumeru in Genshin Impact’s Version 3.0 introduced the brand new elemental reactions that work best on the Dendro element.
Players are already familiar with encountering Burning from way before – the reaction between Dendro and Pyro. This time, Dendro is now able to react with other elements as well, particularly very effective with Hydro and Electro, namely: Bloom, Hyperbloom, Burgeon, Quicken, Spread, and Aggravate.
However, it’s important to take note that while Dendro can now offer brand new elemental reactions, there are still some exceptions. As with Cryo and Geo, it won’t be able to react with those, nor is it in any way reactive with Anemo and its Swirl capabilities either.
That being said, the new reactions follow a mechanic of their own and therefore, are different from the older reactions that we’re all used to. This guide takes you to an introductory dive into these whole sets of changes and how they shake things up in Genshin Impact’s current meta.
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The reaction triggered between Dendro and Hydro is called Bloom, and from which generates a Dendro Core. On its own, the Dendro Cores can all exist with a maximum of 5 all at the same time and without any other element being fused with it, after 6 seconds they will explode – dealing AoE Dendro damage. Note that the Bloom Explosion’s damage will get a multiplier of x2 which scales off the Elemental Mastery of the unit who is causing it.
Now, there are 3 things you can do with these Dendro Cores. Besides the Dendro damage-dealing self-explosion it’s capable of, consider thinking that Bloom itself is a whole elemental reaction by its own and you will be able to infuse it with Pyro which would cause Burgeon and Electro which would cause Hyperbloom.
But before we head over to those, there are a few things to bear in mind regarding Bloom:
- Since only 5 Dendro Cores are allowed to exist all at once, the sixth Dendro Core born will be replacing the very first one, but will also cause Bloom Explosion in its wake.
- Dendro Cores are stationary and are usually all over the place, so it is recommended to group them together via an Anemo unit (Kazuha, Sucrose, Venti) that is capable of doing crowd control for easier Bloom Explosion placement, otherwise you will be pummeled in no time, too.
- While Dendro and Cryo can’t trigger an elemental reaction, it can co-exist. Players have pointed out the use of a “Fridge” concept for Freeze teams – rendering the enemies stuck in their place while also allowing the Dendro Cores to sit still before exploding.
- Both the player/your character or the enemies can trigger Dendro Cores.
- The AoE Dendro damage that a Bloom Explosion can cause is not just effective against enemies, but to the player/your character as well.
Burgeon is triggered when Dendro Cores come into contact with Pyro, which would cause an even greater AoE Dendro damage. To put it simply, Burgeon acts like a full-blown bomb that can cause massive AoE Dendro damage.
It’s important to take note that Burgeon can damage both your character and the opponents nearby. There is an advantage among players though, and that is the damage reduction by 95% so it’s all good, anyway.
Hyperbloom is triggered when Dendro Cores come into contact with Hydro, which would transform into homing Sprawling Shots. To put it simply, Hyperbloom acts like a homing missile that can track down enemies, causing Dendro damage within a small AoE and is undoubtedly only single-targeted.
Moreover, both Burgeon and Bloom have a whopping damage multiplier of x3 which is huge, but unfortunately they won’t be able to crit. There are still benefits to it though, and that they ignore DEF and its strength largely scales off the enabling unit’s Elemental Mastery.
Lastly, it’s advisable to have a constant Hydro applicator (Xingqiu, Yelan, Kokomi) as well as an Electro applicator (Kuki Shinobu, Yae Miko) or Pyro applicator (Thoma, Xinyan) in your Bloom teams so that the process of generating Dendro Cores won’t be interrupted as you go on.
The reaction triggered between Dendro and Electro is called Quicken, and it’s basically just a status rendered to enemies with no damage output. Once these enemies are under the Quicken status, they will be taking an increased Dendro and Electro damage – Aggravate and Spread.
When fused with Electro, Quicken becomes Aggravate. It deals additional Electro damage with a multiplier based on your character’s Elemental Mastery.
Similarly, when fused with Dendro, Quicken becomes Spread. Likewise, it deals additional Dendro damage with a multiplier based on your character’s Elemental Mastery.
The reaction triggered between Dendro and Pyro is called Burning, which would cause continuous Pyro damage to enemies and its surroundings for a short duration until it wears off. It is considered a Damage-Over-Time reaction since it consumes the Dendro application and you might as well have someone who can constantly apply the element present in your team.
A downside of Burning as an elemental reaction is that the application of Hydro or Cryo will extinguish the flames in no time.
Overall, Dendro and the elemental reactions tied to it can be quite challenging at first, but once you get the hang of it, they can be pretty fun. It’s a little bit complicated on the sides, since it’s not your typical one-on-one and usually straightforward elemental reactions that paved the way for the ultimate Genshin Impact experience through the years.
If anything, Dendro as an element brought more food to the table. With the arrival of new characters to its huge roster, interesting team comps have emerged since – bringing out one of the best things the game can offer.
What do you think of the addition of brand new Dendro elemental reactions in Genshin Impact? Let us know in the comments!