
Fischl Quick TL;DR Enabler Build Guide – Version 2.5 – February 2022
UPDATED FOR 2.5 😁!
Table of Contents
- 1 PSA #1: Enablers are there to make your main DPS look cooler by “enabling” them to do more damage via elemental reactions. Elemental reactions scale off ELEMENTAL MASTERY
- 2 PSA #2: Both Fischl’s abilities scale off ATK. Slap on some damage to make things fry faster
- 3 WEAPON #1 (Recommended for best DPS): Alley Hunter
- 4 WEAPON #2 (Recommended for easy DPS): The Stringless
- 5 ARTIFACT #1 (Recommended for easy DPS): Pale Flame
- 6 ARTIFACT #2 (Recommended for Support): Gladiator’s + Thundering Fury
PSA #1: Enablers are there to make your main DPS look cooler by “enabling” them to do more damage via elemental reactions. Elemental reactions scale off ELEMENTAL MASTERY
PSA #2: Both Fischl’s abilities scale off ATK. Slap on some damage to make things fry faster

3 IMPORTANT THINGS:
- Holding E lets you choose a summon spot. IT DOES DAMAGE SO SUMMON ON TOP OF ENEMIES
- Pressing E again lets you re-position the bird, allowing you SOME CONTROL over what it targets (it has a bird brain so it just hits w/e is closest)
- Shooting it with a charged shot makes the bird angry and makes it do big AoE damage (really good for electro proc in big crowds)


IMPORTANT TIP: You can still take damage when you’re in the big bird form, so make sure you don’t recklessly use it. It has an insanely large AoE, so you can just fly around enemies (DON’T HAVE TO RUN THROUGH THEM TO DEAL DAMAGE!)

Talent Leveling Order: E > Q > Normal (This is because enabler Fischl is a turret support, where she doesn’t really stay in the field too much)
WEAPON #1 (Recommended for best DPS): Alley Hunter
How do I get it D: ? – It’s time to roll boys (gacha)

Alley Hunter is essentially when your Fishcl is off-field, she charges up stacks. By the time she’s back on the field, her Oz will snapshot the damage bonus and do a lot more damage. It gets incredibly strong at R5, even beating some of the 5-star DPS outputs!
However, if you have 5-star options like Polar Star, Thundering Pulse, or Skyward Harp, they will indefinitely outperform Alley Hunter at low refinement.
WEAPON #2 (Recommended for easy DPS): The Stringless
How do I get it D: ? – It’s time to roll boys (gacha)

If you have Favonius Warbow, that’s also a great alternative to help generating a lot of energy. If you don’t have any of the bows mentioned above Prototype Crescent and Slingshot are also great placeholders as well
Just as a reminder: Sacrificial Bow does not reset Oz’s E from the E use itself, therefore useless
ARTIFACT #1 (Recommended for easy DPS): Pale Flame
How do I get it D: ? – Ridge Watch Domain (AR 30 locked, 20 Resin per run)

The premise is simple: plop Oz down and watch your self get a butt load of ATK! The only tedious part is just making sure Fishcl has enough energy for her Q to refresh Oz’s placement in order to keep the buff up — which boosts the 2x bonus making it 50% Phys DMG bonus
If you’re running strictly enabler, then 2x Thundering + 2x Glad will still be fine!
ARTIFACT #2 (Recommended for Support): Gladiator’s + Thundering Fury
How do I get it D: ? – Gladitor’s Finale at any World Boss (40 Resin per run). Sojourner at Midsummer Courtyard Domain (AR 22 locked, 20 Resin per run)


Basically you just plop Oz down, wait for it to expire, then use your Q to bring Oz back up. You can also just start with Q, as the Oz it spawns also provides particles!
Main stats:
Sands | Goblet | Circlet |
---|---|---|
ATK% | Electro DMG% | CRIT% or CRIT DMG |
Substats: CRIT% > CRIT DMG > ATK > EM
Would you also advise 4 pieces pale flame in co-op? Especially 4 player co-op?
Or would another combination with thundering fury make more sense when there is character switching?
4-set Pale can still work in co-op
If you are in 4 player co-op with full pale flame, does the compound bow become viable?
Technically? If your Fischl will just be the main character you’re playing (since it’s 4-man co-op), might as well run her semi-DPS with Compound. You would still be much better off with a Stringless though to keep Oz’s damage up
I take it the PF’s 4-set effect is more consistent compared to Millelith’s because of its longer duration? (7s vs 3s)
Practically yeah. Fischl can have long CD’s, especially if you’re not spacing your E and Q properly in rotation, so the extra duration of the buff can help gap that awkward timing.
So I tried this set on Fischl and it seems that others in the party are not getting the ATK buff? Am I doing something wrong?
To clarify, Pale Flame only affects the character that has it equipped. Millelith affects the whole team.
Then you should change the description because right now I think it’s a little misleading. It says “plop Oz down and watch your team just gain a buttload of ATK” which lead me to think the buff affects the team
Will do so! I think I mixed it up with the Millelith description haha
Is 2pc Gladiator +2pc Bloodstained alright for Fischl?
If you don’t want to farm for artifacts, or don’t have better rolled gear, then it works!
I fail to see how Pale Flame 4 is an upgrade over Thundering Fury 2 + Gladiator 2/Gambler 2.
Could you explain the reasoning?
Other than the raw different in stats between a 4-star and a 5-star artifact, the ATK buff benefits everything whereas Gambler is just 20% to her E.
This is in light of Fishcl being a proponent main Phys DPS of course, but essentially 4x Pale Flame provides 18% ATK. At max stacks, it’s essentially doubled, so 36% ATK buff — that is going into everything (Normal attack, her E, her Q etc…). Gambler’s is only affecting her E, Gladiator’s 2x is just +18%, and 2x TF is only affecting Oz and her Q.
So to summarize it, Pale Flame provides 36% (+ 25% Phys DPS to her NA) to everything, whereas something like 2x TF + 2x Gamblers only provides to certain things — meaning overall sustained DPS still is better with 4x Pale.
Assuming I use only Oz and the Burst to place Oz again, so as Turret, would Pale Flame 4 still provide a 36% to everything and outperform Thundering Fury 2 + Gladiators 2? As those 2, Skill and Burst, are Electro dmg I am confused.
Additionally I’m confused that it’s (Pale Flame 4) Recommended for Support as well instead for a Physical DPS or maybe Hybrid Fischl.
Thank you for answering in such a comprehensive manner! I appreciate it lots.
It’s recommended as support it’s a skill that snapshots (since Oz isn’t dynamic and it takes stats from when it was activated). I should have clarified for enabler, 2x TF + 2x Glad will do better, whereas main DPS 4x Pale Flame is better (sorry about that, kind of mixed in a flurry of comments :P). Will update the guide soon!
I think 4x Pale Flame full stack effect only doubles the 25% Phys Dmg (ie full effect is +18% Atk and +50% Phys Dmg), as it says “Once 2 stacks are reached, the 2-set effect is increased by 100%.” So it may not be 36% Atk. Would this change the TLDR build at all?
Ah, no. It won’t change the build at all, and will still be her bis for DPS. For Enabler/support, still stick with 2x TF + 2x 18+ ATK sets!
any good craftable weapons for her?
Compound Bow if you’re going to run her main Phys DPS. Otherwise the only other real option being Prototype Crescent (which isn’t bad for supp since all you have to do is hit a weak spot THEN place Oz)
I got rust but I use for support. Is it good?
I also have the favonius warbow which is on Diona but I could trade. I have the 3 star bows as well.
Keep Favonius on Diona, since she needs it more!
Alley Hunter or Stringless will do much better, since as support you aren’t really normal attacking as Fischl! Prototype Crescent also works, but you just need to hit a headshot (or weak point) before putting down Oz!
what about Millelith 4p for support? sure you lose damage but you get a buff for the active character right? Since i am farming it for qiqi i am thinking of using it as an alternative since i am too lazy to farm thundering
You would be better off running two +18% ATK sets at that point. 4x Millelith doesn’t provide enough stats for it to be viable for Fishcl off-field DPS. It’s even more lackluster if you’re not even running a shielder 🙁
Is the 4pc Pale Flame good for support as well?
For supporting, less effective since you’re not really spending time normal attacking on field as Fischl. The idea of support Fishcl is to just plop down E/Q to keep Oz on the field, and that 100% bonus to the 2x effect (phys dmg) doesn’t affect that too much!
What do you think about Windblume Ode with full Refinement for support Fischl / Oz? (Especially when one doesn’t have Alley Hunter or Stringless) Is it better than Favonius Warbow?
R5 Windblume will be better than Favonius.