Spiral Abyss Floor 10

Spiral Abyss Table of Contents
Ley Line Disorder:
- Will accumulate Sheer Cold, losing HP when max stack
- Warming Seelie spawn and lower Sheer Cold when nearby
Elements to take:
First half:
- Pyro
Second half:
- Pyro
Chamber 1 – Time Trial
Enemy Level | Challenge | Total Time |
---|---|---|
80 | ✩ – Finish before 1:00 ✩✩ – Finish before 3:00 ✩✩✩ – Finish before 5:00 | 10:00 minutes |
General Tips
- A seelie will spawn that will float around the arena
- Seelie behaviour (can bug out and move a bit backwards too sometimes):
- Chamber 1-1: One seelie going clockwise
- Chamber 1-2: Two seelie going clockwise
- Chamber 2-1: Two seelie going back and forth on each side
- Chamber 2-2: Two seelie going back and forth on each side
- Chamber 3-1: Two seelie going back and forth on each side
- Chamber 3-2: One seeline going clockwise
- Keep an eye on meter as full meter will hurt a lot
- Entering Seelie range for about 2 seconds is enough to lower entire cold meter
First Half
Enemies: 15
Name | Total # | Name | Total # |
1 | 8 | ||
6 |
Spawn Order
Wave 1
Group A | Group B | ||
---|---|---|---|
Large Cryo Slime | Cryo Hilichurl Grenadier | ||
Large Cryo Slime | Cryo Hilichurl Grenadier | ||
Large Cryo Slime | Cryo Hilichurl Grenadier | ||
Large Cryo Slime | Cryo Hilichurl Grenadier | ||
Large Cryo Slime | Cryo Hilichurl Grenadier | ||
Large Cryo Slime | Cryo Hilichurl Grenadier |
Wave 2
Group A | Group B | ||
---|---|---|---|
Cryo Abyss Mage | Cryo Hilichurl Grenadier | ||
Cryo Hilichurl Grenadier |
Tips/Advice:
- Kill Hilichurls first since they can interrupt/be annoying. Then kill Slimes which will group themselves for you.
- Killing 3 Hilichurls (from initial spawn), will spawn 3 more. Killing those 3 will spawn 2 more afterwards
- Killing all Slimes will spawn Cryo Mage (doesn’t matter if Hilichurls still alive)
Second Half
Enemies: 4
Name | Total # | Name | Total # |
1 | 1 | ||
2 |
Spawn Order
Wave 1 | |||||
Fatui Electro Cicin Mage (electro aura) | |||||
Wave 2 | |||||
Hydro Samachurl | Cryo Abyss Mage (cryo aura) | Hydro Samachurl |
Tips/Advice:
- Wave 1: Hug Cicin Mage to ensure targeting her over the flies
- Electro Cicin Mage has aura that will spawn a V (open side facing you) shaped cage that does damage if walked through. Dash through will avoid damage
- Wave 2: Kill Samachurls first since they heal + cause wet on you to freeze you
- Cryo Mage has aura that will spawn a cryo prison roughly every 12 seconds. Shows cryo aura below you before it spawns. Well timed dash-jump will easily avoid it
Chamber 2 – Time Trial
Enemy Level | Challenge | Total Time |
---|---|---|
82 | ✩ – Finish before 1:00 ✩✩ – Finish before 3:00 ✩✩✩ – Finish before 5:00 | 10:00 minutes |
First Half
Enemies: 13
Name | Total # | Name | Total # |
1 | 8 | ||
4 |
Spawn Order
Wave 1
Group A | Group A | Group B | |||
---|---|---|---|---|---|
Ice Shield Hilichurl Guard | Ice Shield Hilichurl Guard | Cryo Hilichurl Grenadier | |||
Ice Shield Hilichurl Guard | Ice Shield Hilichurl Guard | Cryo Hilichurl Grenadier | |||
Ice Shield Hilichurl Guard | Ice Shield Hilichurl Guard | ||||
Ice Shield Hilichurl Guard | Ice Shield Hilichurl Guard |
Wave 2
Group A | Group B |
---|---|
Tips/Advice:
- Kill Grenadiers first. Will spawn another two Grenadiers (one left and right)
- Shields will group themselves for you while you run to Grenadiers
- Killing a Shield Hilichurl will trickle another to replace dead one(s)
- Mitachurl spawns after killing 4 Shields, and will immediately charge at spawn
Second Half
Enemies: 3
Name | Total # | Name | Total # |
1 | 1 | ||
1 |
Spawn Order
Electro Potioneer | Fatui Cryo Cicin Mage | Cryo Potioneer |
Tips/Advice:
- Recommended to kill Cicin Mage first just because flies are annoying
- If you have a knockback/grouping ability, run to either Potioneer and try to group them on the Cicin Mage
Chamber 3 – Time Trial
Enemy Level | Challenge | Total Time |
---|---|---|
85 | ✩ – Finish before 3:00 ✩✩ – Finish before 5:00 ✩✩✩ – Finish before 7:00 | 10:00 minutes |
First Half
Enemies: 2
Name | Total # | Name | Total # |
---|---|---|---|
1 | 1 |
Spawn Order
Tips/Advice:
- Cryo Cicin Mage has aura that will spawn a cryo prison roughly every 12 seconds. Shows cryo aura below you before it spawns. Well timed dash-jump will easily avoid it
- Kill Cicin Mage first, as she’s generally tankier/more annoying (she will shield spam sometimes, refilling partly broken cryo shields). Agent will group themselves for you
- Cicin Mage has bug where Venti Q causes massive fall damage. This works with most knockback/abilities that causes falling
Second Half
Enemies: 1
Name | Total # |
---|---|
1 |
Spawn Order
Tips/Advice
- Lawachurl has aura that will spawn a cro prison roughly every 12 seconds. Shows cryo aura below you before it spawns. Well timed dash-jump will easily avoid it
- If caught in cryo prison, use burst (Q) to avoid any incoming damage or dash
- Lawachurl slam attack has 2 sequences of damage: initial slam, then another cryo AoE around him. Be careful of it as it hurts A LOT